Interview: Gavrilo Gnatović, animation director

  • What school/college did you attend and what inspired you to pursue traditional animation?

I attended Boston University School of Fine Arts, and received a BFA in Painting in 1979.  I recently received my Master of Fine Arts in Painting from Savannah College of Art and Design under the guidance of two wonderful and very talented Serbian artists, Natalija Mijatović and Blazo Kovačević.

However, my desire to pursue animation stemmed from the simple necessity to find a job and perhaps tell a story or two.   I could avoid the conceptual art world of the time, and draw the figure in motion, something that I was just learning to do.  I can be a “serious” artist, but it is a lot more compelling to me to be able to be a funny artist, and animation can live comfortably in both worlds.

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Intervju: Oliver Pavićević, 3D programer

OliverMTVOlivera Pavićevića je zaista teško opisati: 3D programer, 3D modeler, predavač na univerzitetu, bass gitarista u gothic bendu Stardom, Vj (Visual Jockey), profesionalni fotograf… da li da pomenemo da je sam napravio svoju bas gitaru? Dakle, ako bi trebalo da definisemo reči “multimedijalni umetnik” dovoljno je samo reći- Oliver Pavićević. Continue reading


NUKE 10 is coming soon

The NUKE tools you use every day are about to get a whole lot better. Coming in early 2016, NUKE 10 focuses on enhancing performance, increasing stability, blitzing bugs and delivering new functionality in the areas that matter most to artists: paint, rendering, playback, export and more. We’ve also got a whole sweep of updates to keep NUKE up to date with industry standards, plus new OpenColorIO integration to simplify your color management workflow.

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