Tag: rendering
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Digital Humans: Actors and Avatars in Virtual Production: Episode 2
Epic Games has started a series of articles, podcasts and roundtables to show the use and progress of Unreal Engine in the film production and post-production filmmaking process. This is the second podcast in the series In episode two, Digital Humans: Actors…
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Interview – Shahin Toosi (CGA 2018)
Shahin Toosi started his career in VFX for the feature film in 2005 on “X-Men 3” and has since worked at Framestore, Moving Picture Company, Industrial Light & Magic and Double Negative as a Senior Compositor and Look Development then…
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Disney’s Practical Guide to Path Tracing
Path tracing is a method for generating digital images by simulating how light would interact with objects in a virtual world. The path of light is traced by shooting rays (line segments) into the scene and tracking them as they…
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The Harman Design Team is calling for talents from all around the world to redefine the future of entertainment
The Harman Design Team is calling for talents from all around the world to redefine the future of entertainment. It is a growing multi-disciplinary and multi-national team with many opportunities, involving Industrial & Graphic Design, User Interface & Experience…
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Arnold Rendering a Photorealistic Portrait (with Arnold)
Finally, here is the full tutorial on Arnold rendering a photorealistic portrait in Cinema 4D with C4DtoA. Although based on the kindly shared data by the Wikihuman Project, the workflows shown can be generally applied to improve skinshading on other…
