Digic Pictures is an award winning, visual effects and animation studio from Budapest, Hungary, well known for their games cinematics, like Final Fantasy, Assassin’s Creed, Destiny 2, AC Revelations, Witcher 3, Halo 4, Call of Duty Advanced Warfare.
Ahead of the CGA (Computer Graphics and Arts) Conference in Belgrade, we had an honour to talk to Szabolcs Horvatth about the studio and his conference presentation.
Vitaly is often a guest in Belgrade.
As a Regional Sales Manager from Foundry, we were, obviously, curious about him. We’ve asked him about his experiences visiting Serbia and the latest Foundry’s developments.
What is Elara?
Elara is a cloud-based service for post production that gives an edge to independent professionals and small to medium-sized studios. Offering a cloud service gives users the freedom to spin up a virtual studio with a global team, central pipeline and resources with just a few clicks, and without having to worry about high capital expenditure and management complexity. You don’t need any expensive infrastructure locally, as even a basic laptop will provide the same experience of using a powerful workstation.
Elara centralises infrastructure, creative tools and pipeline in the cloud, giving users fast and flexible access to Foundry and third-party applications, integrated cloud rendering, scalable storage and compute all in one place.
Latest Open Studio’s animation showreel is online.
Creating high-end marketing art for mobile
Truly great marketing art in the mobile games industry is the result of a brilliant narrative complemented by a large dose of technical prowess. Its job is to convey the essence of the game and instantly capture people’s attention, and to do so in such a way that compels them to start playing.
#GameTalks: Kreativna monetizacija u video-igrama
Eipix Academy organizuje niz otvorenih događaja posvećenih razvoju video-igara
U utorak, 20. juna, sa početkom u 18h, Eipix Academy organizuje prvi u nizu #GameTalks događaja pod nazivom „Kreativna monetizacija u video-igrama”.
Dobra igra i uspešna igra nisu nužno sinonimi. Iako ne može da škodi, visok kvalitet jedne igre ne garantuje da će ona biti profitabilna. Šta više, moglo bi se reći da su razvoj kvalitetne igre i pronalaženje načina da ona donese profit dva posebna procesa koja se u idealnom slučaju spajaju u harmoničnu celinu. Postoje razni kreativni načini monetizacije video-igara, a više o ovoj temi prićaće se na prvom #GameTalks događaju Eipix Academy.