There’s a Rang-tan in my bedroom // narrated by Emma Thompson

 

“There’s a human in my forest and I don’t know what to do.”
Help stop dirty palm oil: greenpeace.org.uk/what-we-do/forests/rang-tan/

We are happy to share with you our latest work. motherlondon.com/ and passion-pictures.com/uk/animation-studios/ called us to be part of this rescue mission. We brought Rang Tans story to life to show what’s at stake if we continue to produce and consume palm oil at this pace. The scenes have been carefully hand-crafted and animated using various techniques including cell-frame, 3D, 2D and VR to bring to life the hand drawn animation in a flow of action through immersive camera. A fantastic team made it happen.

Rang-tan is the story of a little girl and her orangutan friend forced from her forest home. Indonesian rainforests are destroyed to grow field upon field of dirty palm oil used to make the everyday products we use. It doesn’t need to be like this, big brands have a responsibility to make sure that the palm oil used in their products isn’t made at the greatest cost for our forests.

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Tank – Short film by Stu Maschwitz

Introducing Tank, a new short film from Red Giant’s Chief Creative Officer, Stu Maschwitz. In a visual homage to vector arcade games of the 80’s (like Battlezone and Star Wars), Tank tells the story of a team of pilots that must take on a weapon of mass destruction in a battle to save their world. Putting aside current 3D modeling techniques, Stu looked to the past and built the world of Tank entirely in Adobe After Effects, using math, code, and hundreds of hours of painstaking animation work. Watch the Making of Tank to learn more about Stu’s journey in telling this visually unique story:

AWAKEN AKIRA

Awaken Akira was created by two friends, Ash Thorp and Zaoeyo (XiaoLin Zeng), who wanted to collaborate on a tribute to the iconic anime, Akira, by Katsuhiro Otomo. It’s creation took over a year, as we had to coordinate our time on it with other project commitments. We hope you find it was well worth the wait and truly enjoy our efforts.

We would like to thank Pilotpriest for the masterful score, as well as Raf Grassetti and The Joelsons for their help on the project. We would also like to give our most sincere thank you to Otomo-san and all the men and women who helped bring Akira to life. Akira has and will always be a timeless and continual muse for all of us.

For the complete experience, please visit awakenakira.com

Tribute by – ASH THORP & ZAOEYO
Score by – PILOTPRIEST
Character Modeler – RAF GRASSETTI
Photography – THE JOELSONS
Website by – OBLIO

LOST BOY VFX Breakdown – Post Panic

Year unknown. Population Zero. Welcome to LOST BOY.

Following in the footsteps of SUNDAYS, their debut concept short success which turned heads worldwide last year, comes LOST BOY, the hugely awaited punk sci-fi feature project which is next in-line from visionary outfit PostPanic Pictures.

Directed by Ash Thorp and Anthony Scott Burns, this LOST BOY concept short lays down the gauntlet once again by showcasing the creative ambitions of Hollywood’s next generation of storytellers.

LOST BOY is an ambitious sci-fi concept heavily influenced by the American action classics and Japanese samurai films. LOST BOY represents the second feature in a series of director-driven film projects from the Amsterdam-based production company, PostPanic Pictures.

postpanic.com/lostboy
lostboyworld.com

Disney’s Practical Guide to Path Tracing

Path tracing is a method for generating digital images by simulating how light would interact with objects in a virtual world. The path of light is traced by shooting rays (line segments) into the scene and tracking them as they bounce between objects. Path tracing gets its name from calculating the full path of light from a light source to the camera. Light can potentially bounce between many objects inside the virtual scene. As a ray of light hits a surface, it bounces and creates new rays of light. A path can therefore consist of a number of rays. By collecting all of the rays along a path together, the contributions of a light source and the surfaces along the path can be calculated. These calculations are used to produce a final image.

VFXSerbia logo animation by Marko Mrvic

Marko is a Motion Designer which great work we had an opportunity to see several times on VFXSerbia.com.
This time, Marko brings us VFXSerbia logo animations that were played at CGA conference.

VFXSerbia is here to promote the VFX community, and community support is what makes us stronger.

Big THANKS to Marko and our community.

 

More work from Marko Mrvic can be found on Behance and Vimeo