Interview NewsMichael B. Nielsen – Principal Software Engineer Autodesk, CGA2019 Interview Posted on 1. November 2019. by teddykillah0 comments on “Michael B. Nielsen – Principal Software Engineer Autodesk, CGA2019 Interview” Continue reading "Michael B. Nielsen – Principal Software Engineer Autodesk, CGA2019 Interview"
Interview NewsMarcos Fajardo – Creator of Arnold Rendered – CGA2019 Interview Posted on 30. October 2019. by teddykillah0 comments on “Marcos Fajardo – Creator of Arnold Rendered – CGA2019 Interview” Continue reading "Marcos Fajardo – Creator of Arnold Rendered – CGA2019 Interview"
News ShowcaseOpen Source at Autodesk: MaterialX (featuring Lucasfilm and Allegorithmic) Posted on 23. August 2019. by teddykillah0 comments on “Open Source at Autodesk: MaterialX (featuring Lucasfilm and Allegorithmic)” Continue reading "Open Source at Autodesk: MaterialX (featuring Lucasfilm and Allegorithmic)"
NewsIntroducing Arnold 5.3 with Arnold GPU in public beta Posted on 18. March 2019.18. March 2019. by Zlatko Milojičić0 comments on “Introducing Arnold 5.3 with Arnold GPU in public beta” Continue reading "Introducing Arnold 5.3 with Arnold GPU in public beta"
NewsNVIDIA RTX Powers Ray Traced 3D Rendering in Autodesk Maya and Arnold Posted on 25. January 2019.24. January 2019. by Zlatko Milojičić0 comments on “NVIDIA RTX Powers Ray Traced 3D Rendering in Autodesk Maya and Arnold” Continue reading "NVIDIA RTX Powers Ray Traced 3D Rendering in Autodesk Maya and Arnold"
InterviewInterview: Eric Bourque, Autodesk (CGA2018) Posted on 14. November 2018.14. November 2018. by teddykillah0 comments on “Interview: Eric Bourque, Autodesk (CGA2018)” Continue reading "Interview: Eric Bourque, Autodesk (CGA2018)"