Interview: Vladimir Mastilovic – 3lateral

VladimirMastilovic_loVladimir is founder and CEO of 3Lateral, a multidisciplinary company built around passion for creation of an appearance of life in digital medium. Vladimir’s focus in career are high fidelity digital humans starting from capture systems (3D and 4D scanning, appearance capture) to modelling and articulation systems to data bases, statistical modelling and engine integration. 3Lateral has received several prestigious awards including Most Innovative Entrepreneur by EY (2014) and Best Real Time Graphics and Interactivity (SIGGRAPH 2016, as part of team of companies Epic Games, Ninja Theory, Cubic Motion and 3Lateral).  Portfolio of his company includes many AAA game titles including Grand Theft Auto IV and V, Red Dead Redemption, Horizon: Zero Dawn, Star Citizen, Until Dawn, Battlefield 1 and The Order:1886. We had an opportunity to hear about the 3Lateral’s “behind the scenes” works at CGA Belgrade conference, where Vladimir exclusively premiered some of their fresh developments.

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Pripremna nastava za prve “Game Art & Animation” studije u regionu

20. januara 2018. počinje pripremna nastava za upis prve klase “Game Art & Animation” studenata na SAE Institutu u Beogradu.

 

SAE Institut u Beogradu od 2010. godine organizuje kurseve u oblasti audio produkcije, filmske produkcije, animacije i veb dizajna i programiranja. U maju sledeće godine počinje i nov dvogodišnji program obrazovanja “Game Art & Animation”, nakon koga polaznici stiču diplomu Midlseks univerziteta iz Londona.

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COMPUTER GRAPHICS & ARTS CONFERENCE BELGRADE, 24.-25. NOVEMBAR 2017.

Značajna imena svetske i regionalne industrije vizuelnih efekata, animacije, gejminga, virtuelne realnosti i digitalne umetnosti okupiće se na Computer Graphics & Arts Conference Belgrade (CGA Belgrade), 24. i 25. novembra u Muzej nauke i tehnike u Beogradu.

Sa ciljem da postane platforma za podršku razvoja profesionalne zajednice studija, frilensera, profesionalaca, studenata i obrazovnih institucija posvećenih razvoju kompjuterske grafike u Srbiji, konferenciju CGA Belgrade organizuju Film In SerbiaCrater VFX Training Center i portal VFX Serbia.

Bilo da želite da saznate kako nastaju holivduski hitovi kao što su „Doctor Strange“ i „Deadpool“ ili ruski blokbasteri poput filmova „Attraction“ i „Stalingrad“, ali i najpopularnije video igre na svetu poput „Assassin’s Creed“, imaćete priliku da tokom dva dana iz prve ruke dobijete savete od predavača koji dolaze iz vodećih svetskih kompanija kao što su: Digic Pictures i Main Road|Post , kao i softverskih kuća:AutodeskFoundry i V-Ray Chaos Group.

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Dan otvorenih vrata u Eipix Academy

U petak, 8. septembra, od 18h do 21h, Eipix Academy organizuje Dan otvorenih vrata u Beogradu za sve zainteresovane za #gamedev i #gameart kurseve.

Eipix Academy, obrazovni projekat kompanije Eipix Entertainment, ima za cilj da kroz stručne i inovativne kurseve koje vode eksperti iz industrije vidreo-igara omogući sticanje praktičnog znanja neophodnog za profesionalno bavljenje digitalnom umetnošću i razvojem video-igara.

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Intensive Houdini course in Belgrade

Serbia Film Commission and Crater VFX Training Center have designed this intensive 5 day course with SideFX to empower VFX artists and their skills in creating dynamic simulations with Houdini. The total of 30 hours of effective training will answer variety of aspects, protocols, workflows and real time examples from rigid bodies to FX and fluids. Lead instructor from Lost Boys Studio, Vancouver and certified SideFX instructor Andrew Lowell is conducting the course in Belgrade.

November 13-17, 2017, Belgrade

Location: Crater VFX Training Center, Knicaninova 3, Belgrade 

 

Knowledge requirements: general 3D knowledge and FX interest/knowledge

Course organizers are providing all necessary equipment, software, course materials, refreshments and lunches throughout the week. All course participants will need to send their CV and portfolio/reel for a short review prior to the course at the email posted in the application form.

 

Number of attendees: maximum 12

Language: English

Total number of training hours 30.

Intermediate to advance level of artist experience.

 

More information about course: http://www.filminserbia.com/intensive-houdini-training-in-belgrade/

 

About the lecturer:

Andrew Lowell

Andrew’s CG experience includes Houdini film effects at studios such as Rhythm and Hues, Ring of Fire, CIS Vancouver, Animal Logic and Digital Domain. Andrew’s teaching credentials include teaching college classes in 3D graphics, teaching classes for Sidefx, FXPHD, CG Masters. He is now FX Department Head and Lead Instructor at Lost Boys School of Visual Effects in Vancouver. He is also the author of a book on music and animation with Houdini. Andrew’s personal interests deal with the interaction of visual and sonic perception. Houdini is his primary application because of it’s audio features and unique abilities with visual effects.

Schism Worldwide – 3D ARTIST, UNITY DEVELOPER, GAME PRODUCER – posao u Beogradu

We are hiring! These are our current openings:

3D ARTIST — BELGRADE, SERBIA — ON-SITE
UNITY DEVELOPER — BELGRADE, SERBIA — ON-SITE
GAME PRODUCER — BELGRADE, SERBIA — ON-SITE


3D ARTIST — BELGRADE, SERBIA — ON-SITE

Send your resume and link to your showreel and/or portfolio here (add your name to the subject): jobs@schismworldwide.com

Schism Worldwide is looking for an experienced candidate to hire as the 3D Artist at our Belgrade studio. The successful candidate will have a demonstrated track record and at least 5 years of working experience in modeling, texturing, rigging and animating CG assets along with strong artistic skills. He should be well organized and able to create both high and low poly CG assets from concept art, and tweak and improve existing assets used in Schism’s products. A solid grasp of form, color, and light for both 2D and 3D art assets is essential.

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