Tag: crowd simulation
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DEADMAN SYSTEM by Kristijan Mršić
This is a workflow I developed while working on several projects that needed lots of …. well.. dead 🙂 At its heart it’s based on Photoscan generated geometry and textures and then later distributed in all sorts of ways. I…
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Crowd simulation – Miarmy for Maya – Dave Fothergill
Crowd dynamics test using Miarmy for Maya by Dave Fothergill. Shows the new servo force feature which allows struggling animation once the agent has become dynamic.
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Miarmy Crowd 2.5 – Maya Plug-in
Miarmy (named “My Army”) is a Maya plugin for crowd simulation, AI, behavioral animation, creature physical simulation and rendering. · Build human fuzzy logic network without any programming and node connecting · Adopt standard production pipeline, referencing, Human IK, motion builder support…