Since I was supervising Visual effects in Tallinn this week and I had all my gear with me, I decided to film a episode about creating a HDR for image based lighting for CG. – Hugo Guerra
“In the video, I breakdown some of the compositing I did in the latest Game Cinematic Trailer for the game Rival Kingdom. I was the overall VFX Supervisor in this project made for Fire Without Smoke.
This is not a Tutorial per say, more like a tips & tricks video about advance CG compositing using Nuke. In this part 1, I go over the rebuilding of the CG shader using Nuke’s robust EXR pipeline.” – Hugo Guerra