Category: Interview
-

Interview: Bojan Koturanovic, concept artist
Bojan Koturanovic is concept artist from Kraljevo, Serbia. Although he lives in a small city of central Serbia, it does not prevent him from working for foreign clients. His career ran from web designer to concept artist for AAA games. He also…
-

Vladimir Ilic, CG/Lighting Supervisor Pixomondo (CGA2018)
Vladimir Ilic is a CG Supervisor/Lighting Supervisor at PIXOMONDO Toronto. Throughout his career Vladimir has worked on various feature films, TV series and commercials including Wonder Woman, Power Rangers, Fast and Furious 8, Fantastic Four, The Dark Tower and more.…
-

Nenad Mitrovic, Animation production (CGA2018)
Nenad got his first character animator job in 2004. Since then he’s been involved in a wide array of roles on productions in Serbia, UK, Netherlands and Austria. In 2015 he took what was supposed to be a temporary position…
-

INTERVIEW: Mirko Bozovic (CGA 2018)
Mirko Bozovic is Game Designer at Mad Head Games. For 5 years in MHG he was on several positions, from technical art and animation to organisational roles, and ended up in game design. His specialties are systems and balance. …
-

Dejan Grba – Intervju (CGA2018)
Dejan Grba je novomedijski umetnik, predavač i autor. Njegovo umetničko istraživanje je fokusirano na idejne, opažajne i kulturalne aspekte konstrukcije, prikazivanja i interpretacije individualnog doživljaja stvarnosti. Izlagao je i autorizovao izložbe u institucijama kao što su Pro Arts Ouklend, ISEA…
-

Woodblock Studio – Interview (CGA2018)
Woodblock is a studio & production company for animated content. Founded in 2013 by award-winning and Emmy nominated directing team Polynoid, Woodblock has its home base in Berlin. We create and produce commercials and independent short films, music videos and…