Category: Interview
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Lazar Damjanov, Supervisor Character Artist at 3Lateral Studio (CGA 2018)
Lazar Damjanov is a character artist at 3Lateral studio, a company known for creating digital human characters mainly in the game industry. He has a bachelor degree in Graphic Engineering and Design at Faculty of Technical Sciences in Novi Sad,…
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Interview: Eric Bourque, Autodesk (CGA2018)
Eric lives in Montreal, Canada where he works in the Entertainment Creation Products Division of Autodesk as a Senior Software Development Manager for Arnold, Bifröst and Maya where he’s been for more than 10 years. Before joining Autodesk, he completed a…
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INTERVIEW: Johanna Pirker (CGA 2018)
Dr. Johanna Pirker is a computer scientist focusing on games. She is an active supporter of the indie dev community and organizes the annual conference “Game Dev Days”. She has lengthy experience in developing games and VR experiences. She started…
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Interview with Carsten Biernat on CGA2017
“Since we have the Internet and everything is available now and yes you can make a career as a freelancer artist out of Novi Sad… BUT WHAT IS REALLY IMPORTANT IS HUMAN INTERACTION, GO OUTSIDE, SEE THE WORLD AND THEN…
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Interview – Shahin Toosi (CGA 2018)
Shahin Toosi started his career in VFX for the feature film in 2005 on “X-Men 3” and has since worked at Framestore, Moving Picture Company, Industrial Light & Magic and Double Negative as a Senior Compositor and Look Development then…
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Interview: Sava Živković (CGA 2018)
Sava Zivkovic is a Director and CG artist based in Belgrade, Serbia. Born in 1989, he graduated from the Belgrade University of Arts in the department of Interior and Furniture design. Having developed a strong passion for film and animation,…