Efficient Viscoelastic Fluid Simulations – Two Minute Papers


CGA Belgrade – Maya Modern Rendering workflows – presentation by Nikola Milošević, Autodesk


Nikola is Principal PD/PO based in Toronto, working with multiple teams and projects in Autodesk. He is responsible for Maya Color Management, Hypershade, Render Setup, directly working with Arnold Team and designing Maya future workflows like MaterialX – LookDevX and Procedural world building. He was previously working on various positions with smaller and large studios as Sony Imageworks and Framestore.