Odličan rig glave i lica karaktera kao i interesantan pristup deformaciji lica uz pomoć krivih koje se ponašaju kao kosti-joints u Maya-i. Oscar Medina je napisao odličnu skriptu koja vam omogućava da animirate crtajući krive u Maya-i.

Fred Rig (WIP):
Development for arteyanimacion.es
Credits:
– 2D Character Design by Jose Mansuy Yamba
– 3D Sculp and Modeling by Jose Rodriguez Sepulveda
– 3D Prop Modeling by Alberto Domingo Rodríguez Sepúlveda
– Shading and Texture by Estefanía Arasa
– Animation test and Rig Feedback by Sara Cueto Ferrero
Mr Drawing Animator:
Personal Project (In Development).
– More information here:
Oscar Medina rigging reel
Source: CG Meetup