Main Titles for Playgrounds – The Art Department. A deserted world devoid of any human inhabitants, occupied only by utility droids, trying to mimic the behavior of their creators. A tale of friendship and love, discovered in the most peculiar places. Continue reading
We|me:do is a group of friends from Belgrade, Serbia who had gathered in order to have fun, explore and create amazing things. Until now they have worked on projects: Twitch: Loadout, Y-U-G-O, IFCC 2017 Main Titles, ICONS. Let’s find out more about them…
At the beginning, we want to commend your works that look really impressive. For these works, there is a small but selected team. Tell us more about yourself and how it all got started?
Sava: First off thank you for the kind words! Well for a couple of us it all started way back in school. Nenad, Mihailo and myself studied interior and furniture design at the Faculty of Applied Arts in Belgrade, but we quickly fell in love with 3D. We met Milan, Kristina and IzSvemira (NebojsaJez) later on in our freelancing days. At the start of my career I did a lot of architectural visualization and motion graphics but always wanted to make short films, which we finally got around to doing with our IFCC project.
Milan Nikolic (concept art), Kristina Antic (motion capture,) Nenad Merzel (vehicle artist), Nebojsa Jez/Iz Svemira (music/sound design, graphic design), Marko Bibuljica (motion capture,) Sava Zivkovic (direction/animation), Mihailo Radosevic (character artist)
You’ve seen it driven by Samuel L. Jackson and Bruce Willis, and you’ve watched it being blown to pieces by that bloke from Top Gear. Now, witness it trying to escape the desperate attempts at animation from a struggling 3d artist and his musically savvy friend. The YUGO is back, and it’s handling better than ever! Continue reading
Twitch: Loadout is a personal passion project, designed as a case study to further develop our skills and understanding of concept art, modeling, animation, music and sound.
Direction/Animation – Sava Zivkovic
Character Design – Milan Nikolic
Modeling/Texturing – Sava Zivkovic
Music/Sound Design – Iz Svemira
Motion Capture – Take One
Additional Character Animation – Take One
Behind The Scenes Coverage – Milos Nikolic
Tools: 3ds Max, Octane Render, Quixel Suite, Adobe Suite, premade models from Evermotion and Video Copilot